#include "Point.h"

namespace core {

	Point::Point( int x, int y ) : X( x ), Y( y ) {}

	Point::Point( const Point& orig ) : X( orig.X ), Y( orig.Y ) {}

	Point Point::operator += ( const Point& pos ) {
		X += pos.X;
		Y += pos.Y;
		return *this;
	}

	Point Point::operator -= ( const Point& pos ) {
		X -= pos.X;
		Y -= pos.Y;
		return *this;
	}
}
